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AI Insights · Timothy · July 2021

Top 5 Apple Arcade Games Performance on Android in Slovakia, Q2 2021

Explore the performance of the top 5 Apple Arcade games on the Android platform in Slovakia during Q2 2021, highlighting trends in weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games Performance on Android in Slovakia, Q2 2021

In the second quarter of 2021, the top 5 Apple Arcade games on the Android platform in Slovakia exhibited varying performance trends in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a detailed look at the performance metrics of each game.

Snake.io - Fun Snake .io Games saw a decline in weekly downloads, starting at approximately 1.7K at the end of March and dropping to around 778 by early June. However, there was a slight recovery towards the end of June, peaking at about 1.1K downloads. Active users followed a similar trend, decreasing from 11.6K to around 7.6K, with a modest increase to 9K by the end of the quarter.

Chess - Play and Learn experienced relatively stable weekly downloads, ranging from 410 to 573. The game’s revenue showed a more fluctuating pattern, peaking at $225 in the first week of May and hitting a low of $95 in late June. Active users gradually decreased from 6.8K to 5.8K over the quarter.

Hill Climb Racing demonstrated consistent weekly downloads, hovering between 378 and 657. Revenue fluctuated, reaching a high of $73 in late May and a low of $2 in mid-May. Active users showed a downward trend from 8.4K at the end of March to about 6.5K in mid-June, with a slight increase to 6.9K by the end of June.

Sonic Dash Endless Runner Game had a mixed performance in weekly downloads, starting at 742 and dropping to 278 by mid-June, but slightly recovering to 375 by the end of the quarter. Revenue was minimal, peaking at $6 in early June. Active users decreased from 5.3K to 3.1K, with a slight rebound to 3.4K by the end of June.

Jetpack Joyride experienced a significant fluctuation in weekly downloads, peaking at 552 in mid-April and dropping to 238 by the end of June. Revenue was generally low, with a peak of $6 in late June. Active users saw a sharp increase from 744 at the end of March to 2.2K in mid-April, followed by a gradual decline to 1.5K by the end of the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021